Probability measures how likely an outcome is by comparing the number of favorable outcomes to the total number of equally likely outcomes. This lesson builds that ratio from an explicit, carefully listed sample space, which is the safest way to avoid missing or double-counting outcomes.
What you will learn
- Define probability as favorable over total outcomes
- Build an explicit sample space for a simple experiment
- Compute probabilities for equally likely outcomes
Keep paper and a pencil nearby. Try each problem before opening a hint, and mark sections reviewed as you work through them.
Defining probability
The probability of an event is defined as the number of favorable outcomes divided by the total number of outcomes, provided every outcome is equally likely to occur. Written as a formula, . A probability is always a number between 0 and 1, where 0 means the event is impossible and 1 means the event is certain.
This formula only works when the phrase "equally likely" genuinely applies. A fair six-sided die has 6 equally likely faces, and a fair coin has 2 equally likely sides, but not every counting setup is automatically equally likely — later lessons return to this caution in more detail.
Building an explicit sample space
The sample space is the complete list of every possible outcome of an experiment. For a single die roll, the sample space is . For two dice rolled together, each outcome is an ordered pair such as , meaning the first die shows 3 and the second shows 5; since each die has 6 faces and the two rolls are independent, the sample space has ordered pairs.
Writing out the sample space explicitly, rather than trying to reason about it in one's head, prevents two common errors: forgetting an outcome entirely, or counting the same outcome more than once. For dice sums, this matters especially, since and both give a sum of 7 but are two separate outcomes in the 36-outcome sample space.
Computing probabilities from the sample space
Once the sample space is written out, computing a probability is a matter of counting: count how many outcomes in the sample space satisfy the event being asked about, and divide by the total number of outcomes in the sample space. This favorable count should always be checked against the explicit list, not estimated.
The final fraction should always be reduced to lowest terms, matching the convention used throughout this course for exact answers. For example, if 4 outcomes out of a sample space of 8 are favorable, the probability is , not left as .
See the reasoning unfold
Pause after each step and predict what comes next.
Worked example 1
Rolling greater than 4
A fair six-sided die is rolled once. What is the probability that the result is greater than 4?
- The sample space lists every equally likely outcome: , a total of 6 outcomes.
1 of 3 steps revealed
Worked example 2
Sum of two dice equals 7
Two fair six-sided dice are rolled. What is the probability that the sum of the two results is 7?
- Since each die has 6 equally likely faces and the dice are rolled independently, the sample space has equally likely ordered outcomes.
1 of 3 steps revealed
Worked example 3
Spinner multiple of 3
A spinner is divided into 8 equal sections numbered 1 through 8. What is the probability that a single spin lands on a multiple of 3?
- The sample space is , a total of 8 equally likely outcomes.
1 of 3 steps revealed
Common mistakes to catch
- Forgetting to reduce the resulting fraction to lowest terms.
- Building an incomplete sample space, such as listing dice sums without accounting for every ordered pair that produces them.
- Assuming outcomes are equally likely without checking, which breaks the favorable-over-total formula.
Try with support
Guided practice
Choose a strategy, take a first step, and use the hints when you need direction.
Guided problem 1
Difficulty 2/10A fair six-sided die is rolled once. What is the probability that the result is an even number?
Guided problem 2
Difficulty 2/10A bag contains 5 tiles labeled 1 through 5. One tile is drawn at random. What is the probability that the tile shows a number less than 3?
Put it into practice
Independent practice
Work on your own first. If you reveal a solution, work through it and mark it reviewed.
Independent problem 1
Difficulty 3/10A fair six-sided die is rolled once. What is the probability that the result is a divisor of 6?
Independent problem 2
Difficulty 3/10A spinner has 10 equal sections numbered 1 through 10. What is the probability that a single spin lands on a multiple of 4?
Independent problem 3
Difficulty 3/10Two fair six-sided dice are rolled. Which fraction gives the probability that the sum of the two results is 4?
Independent problem 4
Difficulty 3/10A deck of 9 cards numbered 1 through 9 is shuffled and one card is drawn at random. What is the probability that the card shows a perfect square?
Bring it together
- Probability is the ratio of favorable outcomes to total outcomes, valid when every outcome is equally likely.
- Building the sample space explicitly, one outcome at a time, prevents missing or double-counting outcomes.
- Always reduce the resulting probability fraction to lowest terms.
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